Continue On Little Mao! (v0.5)


Hi All Reader,

After few months passed, now it's time for lil'Mao.

I present to you the  "Come-back update" (Note:spend 4 days for this update)

Changelog :
-Add temporary status UI for show status value which will be calculated in Boss stage(just for monitor for now).

-Add & edit BG : make castle appear when in boss stage and etc.

-Add pop up text to notice player that the fight begin

-Improve  HP Bar for both player and boss in Boss stage(also mini icon).

-Learn & Draw Soul flame icon from scratch.

-Improve Soul Bar(add Soul flame icon) for easier to see how much souls are collected and to be collect before Boss stage.

-Edit Boss movement and rebalance status(not balance yet but better!).

-Some bugs fixed, etc.

To do:

-Add more random stages to make it more varied.

-Add Boss & player moveset.

-Edit player movement animation

-Add status UI to show value of each status

-Deploy some content to make repeatable value (like you get stronger every time you die or kill boss up to soul you collect )

that's all I can figure out for now.

Wish me luck and have the strength to do it all!

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