Little Mao Checkpoint! (v0.9)


Hi All Reader,
From last update on Little Mao devlog.
I present to you the  "v0.9 update" (Note: 10+ days for this update)

Changelog : 

-Add more random stages to make it more varied.

-Add Boss moveset & HP regenaration.

-Add status UI to show the value of each status

-Add title and temporary prologue

-Create New UI from scratch.

-Deploy content to add repeatable value content :

  •  You get stronger every time you die or kill boss up to soul you collected.
  • Boss gets stronger every time you kill it and even stronger every 5th boss you kill. 

-Add drop system: If you hit boss till reach threshold(which is increase every time you fight the boss) you will get the minion soul back(some soul give different benefit from running stage).

-Rebalance some stat and calculation.

-Some bugs fixed, etc.

To do:

-Add Player & Boss moveset or spell.

-Add more obstacles, breakable object,enemy in running stage.

-Polish environment , UI, art.

-Add more enemy.

-Proper main menu.

-some fx & sound

that's all I can figure out for now. Wish me luck to do it all!

Files

Little Mao v0.9 06-21.zip 24 MB
Jun 04, 2021

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